Graphics Programming in C++ : Writing Graphics Applications for Windows 98 🔍
Mark Walmsley BSc, PhD (auth.) Springer-Verlag London, Softcover reprint of the original 1st ed. 1998, 2011
英语 [en] · PDF · 18.4MB · 1998 · 📘 非小说类图书 · 🚀/lgli/lgrs/nexusstc/scihub/upload/zlib · Save
描述
This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.
Erscheinungsdatum: 27.09.2011
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lgli/A:\compressed\10.1007%2F978-1-4471-0905-1.pdf
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lgrsnf/A:\compressed\10.1007%2F978-1-4471-0905-1.pdf
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nexusstc/Graphics Programming in C++: Writing Graphics Applications for Windows 98/fdebbb935daf077dbc04844c42197bf3.pdf
备用文件名
scihub/10.1007/978-1-4471-0905-1.pdf
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zlib/Computers/Computer Graphics & Design/Mark Walmsley/Graphics Programming in C++: Writing Graphics Applications for Windows 98_2098553.pdf
备选作者
PdfCompressor 3.1.34
备选作者
Walmsley, Mark
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备用出版商
Springer London : Imprint: Springer
备用出版商
Springer London, Limited
备用版本
Springer Nature (Textbooks & Major Reference Works), London, 2012
备用版本
United Kingdom and Ireland, United Kingdom
备用版本
1st ed. 1998, London, 1998
备用版本
London ; New York, ©1998
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元数据中的注释
sm36710657
元数据中的注释
producers:
CVISION Technologies
元数据中的注释
{"edition":"1","isbns":["1447109058","1447112318","9781447109051","9781447112310"],"last_page":250,"publisher":"Springer-Verlag London"}
备用描述
The Windows 98 operating system makes life easy for the user but the creation of a Windows 98 graphics application can be a bewildering experience for the novice programmer. This book attempts to provide a quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 Graphics Device Interface; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation
备用描述
Front Matter....Pages i-x
Message-Based Programming....Pages 1-10
Window Management....Pages 11-21
Object Orientation....Pages 23-44
Pens and Brushes....Pages 45-57
Bitmaps....Pages 59-74
Palettes....Pages 75-92
Sprite Animation....Pages 93-110
Wire-Frame Graphics....Pages 111-130
Polygon-Fill Techniques....Pages 131-145
Assembly Language Programming....Pages 147-165
Mathematics of 3D Geometry....Pages 167-183
Projection of the Viewing Volume....Pages 185-195
Hidden Pixel Removal....Pages 197-211
Colour Shading and Textures....Pages 213-226
In Motion....Pages 227-236
Back Matter....Pages 237-250
开源日期
2013-08-01
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