Lecture Notes in Computer Science 3001 Pervasive Computing Second International Conference,PERVASIVE 2004 🔍
Alois Ferscha, Friedemann Mattern, International conference on pervasive computing, Pervasive 2004, Alois Ferscha, International Conference on Pervasive Computing, PERVASIVE 2004, Pervasive 2004 (2004 Linz, Austria, and Vienna, Austria), Alois Ferscha
Springer-Verlag Berlin Heidelberg, Lecture notes in computer science, 3001, 1st ed. 2004, Berlin, Heidelberg, 2004
英语 [en] · PDF · 110.8MB · 2004 · 📗 未知类型的图书 · 🚀/duxiu/zlibzh · Save
描述
Nd Welcome To The Proceedings Of Pervasive 2004, The 2 International C- Ference On Pervasive Computing And The Premier Forum For The Presentation And Appraisal Of The Most Recent And Most Advanced Research Results In All - Undational And Applied Areas Of Pervasive And Ubiquitous Computing. Consi- Ring The Half-life Period Of Technologies And Knowledge This Community Is Facing, Pervasive Is One Of The Most Vibrant, Dynamic, And Evolutionary Among The Computer-science-related Symposia And Conferences. The Research Challenges, E?orts, And Contributions In Pervasive Computing Have Experienced A Breathtaking Acceleration Over The Past Couple Of Years, Mostly Due To Technological Progress, Growth, And A Shift Of Paradigms In C- Puter Science In General. As For Technological Advances, A Vast Manifold Of Tiny, Embedded, And Autonomous Computing And Communication Systems Have St- Ted To Create And Populate A Pervasive And Ubiquitous Computing Landscape, Characterized By Paradigms Like Autonomy, Context-awareness, Spontaneous - Teraction, Seamless Integration, Self-organization, Ad Hoc Networking, Invisible Services, Smart Artifacts, And Everywhere Interfaces. The Maturing Of Wireless Networking, Miniaturized Information-processing Possibilities Induced By Novel Microprocessor Technologies, Low-power Storage Systems, Smart Materials, And Technologies For Motors, Controllers, Sensors, And Actuators Envision A Future Computing Scenario In Which Almost Every Object In Our Everyday Environment Will Be Equipped With Embedded Processors, Wireless Communication Facilities, And Embedded Software To Perceive, Perform, And Control A Multitude Of Tasks And Functions. Activity Recognition -- Activity Recognition From User-annotated Acceleration Data -- Recognizing Workshop Activity Using Body Worn Microphones And Accelerometers -- “are You With Me?” – Using Accelerometers To Determine If Two Devices Are Carried By The Same Person -- Context Computing -- Context Cube: Flexible And Effective Manipulation Of Sensed Context Data -- A Context-aware Communication Platform For Smart Objects -- Siren: Context-aware Computing For Firefighting -- Near Body Interfaces -- Spectacle-based Design Of Wearable See-through Display For Accommodation-free Viewing -- A Compact Battery-less Information Terminal For Real World Interaction -- Software -- Inca: A Software Infrastructure To Facilitate The Construction And Evolution Of Ubiquitous Capture & Access Applications -- Sensors -- Activity Recognition In The Home Using Simple And Ubiquitous Sensors -- Automatic Calibration Of Body Worn Acceleration Sensors --^ Reject-optional Lvq-based Two-level Classifier To Improve Reliability In Footstep Identification -- Issues With Rfid Usage In Ubiquitous Computing Applications -- Security -- A Fault-tolerant Key-distribution Scheme For Securing Wireless Ad Hoc Networks -- Proxnet: Secure Dynamic Wireless Connection By Proximity Sensing -- Tackling Security And Privacy Issues In Radio Frequency Identification Devices -- Architectures And Systems -- Towards Wearable Autonomous Microsystems -- Ubiquitous Chip: A Rule-based I/o Control Device For Ubiquitous Computing -- Eseal – A System For Enhanced Electronic Assertion Of Authenticity And Integrity -- Algorithms -- A Distributed Precision Based Localization Algorithm For Ad-hoc Networks -- Adaptive On-device Location Recognition -- Accommodating Transient Connectivity In Ad Hoc And Mobile Settings -- New Interfaces -- Microbiology Tray And Pipette Tracking As A Proactive Tangible User Interface --^ Augmenting Collections Of Everyday Objects: A Case Study Of Clothes Hangers As An Information Display -- Mirrorspace: Using Proximity As An Interface To Video-mediated Communication -- Searchlight – A Lightweight Search Function For Pervasive Environments. Alois Ferscha, Friedemann Mattern (eds.). Includes Bibliographical References And Index.
备用文件名
zlibzh/no-category/Alois Ferscha, Friedemann Mattern, International conference on pervasive computing, Pervasive 2004, Alois Ferscha, International Conference on Pervasive Computing, PERVASIVE 2004, Pervasive 2004 (2004 Linz, Austria, and Vienna, Austria), Alois Ferscha/Lecture Notes in Computer Science 3001 Pervasive Computing Second International Conference,PERVASIVE 2004_117834734.pdf
备选标题
Pervasive Computing: Second International Conference, PERVASIVE 2004, Vienna Austria, April 21-23, 2004, Proceedings (Lecture Notes in Computer Science, 3001)
备选标题
Pervasive computing : second international conference, Pervasive 2004, Linz/Vienna, Austria, April 18-23, 2004 : proceedings
备选标题
Pervasive computing : second international conference, Pervasive 2004, Linz Vienna, Austria, April 18-23, 2004 : proceedings
备选作者
Alois Ferscha; Friedemann Mattern; SpringerLink (Online service)
备选作者
PERVASIVE 2004 (2nd 2004 Linz/Vienna, Austria)
备用出版商
Springer Berlin Heidelberg : Imprint : Springer
备用出版商
Springer Spektrum. in Springer-Verlag GmbH
备用出版商
Steinkopff. in Springer-Verlag GmbH
备用出版商
Springer London, Limited
备用出版商
SpringerLink [host
备用出版商
Springer Nature
备用版本
Lecture notes in computer science -- 3001., Berlin, London, Germany, 2004
备用版本
Lecture notes in computer science, 3001, Berlin [etc, 2004
备用版本
1 edition, May 27, 2004
备用版本
Germany, Germany
备用版本
1, 20040323
元数据中的注释
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元数据中的注释
Also issued online.
Includes bibliographical references and index.
Includes bibliographical references and index.
备用描述
nd Welcome to the proceedings of PERVASIVE 2004, the 2 International C- ference on Pervasive Computing and the premier forum for the presentation and appraisal of the most recent and most advanced research results in all - undational and applied areas of pervasive and ubiquitous computing. Consi- ring the half-life period of technologies and knowledge this community is facing, PERVASIVE is one of the most vibrant, dynamic, and evolutionary among the computer-science-related symposia and conferences. The research challenges, e?orts, and contributions in pervasive computing have experienced a breathtaking acceleration over the past couple of years, mostly due to technological progress, growth, and a shift of paradigms in c- puter science in general. As for technological advances, a vast manifold of tiny, embedded, and autonomous computing and communication systems have st- ted to create and populate a pervasive and ubiquitous computing landscape, characterized by paradigms like autonomy, context-awareness, spontaneous - teraction, seamless integration, self-organization, ad hoc networking, invisible services, smart artifacts, and everywhere interfaces. The maturing of wireless networking, miniaturized information-processing possibilities induced by novel microprocessor technologies, low-power storage systems, smart materials, and technologies for motors, controllers, sensors, and actuators envision a future computing scenario in which almost every object in our everyday environment will be equipped with embedded processors, wireless communication facilities, and embedded software to perceive, perform, and control a multitude of tasks and functions.
Erscheinungsdatum: 07.04.2004
Erscheinungsdatum: 07.04.2004
备用描述
This book constitutes the refereed proceedings of the Second International Conference on Pervasive Computing, PERVASIVE 2004, held in Vienna, Austria in April 2004. The 26 revised full papers presented were carefully reviewed and selected from a total of 278 submissions. The papers are organized in topical sections on activity recognition, context computing, near body interfaces, software, sensors, security, architectures and systems, algorithms, and new interfaces
备用描述
One of the key difficulties in creating useful and robust ubiquitous, context-aware computer applications is developing the algorithms that can detect context from noisy and often ambiguous sensor data.
开源日期
2024-06-13
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